The multiplayer survival shooter features similar elements from Halo 5’s Warzone mode.
Josh Holmes, who previously served as studio head of first-person shooter development at Halo-focused 343 Industries, has announced a new game called Scavengers.
The multiplayer survival shooter comes from Midwinter Entertainment and features similar elements from Halo 5’s Warzone mode. Scavengers is utilizing Unreal Engine and a cloud-based platform from Improbable named SpatialOS.
“When we introduced Warzone in Halo 5, it represented the pinnacle of blended PVE/PVP,” said Holmes, who’s CEO of Midwinter. “Now with SpatialOS, we have the ability to push the boundaries of ‘co-opetition’ gameplay in Scavengers, with teams of players competing as armies of smart AI move intelligently across the map, hunting down players and each other.”
Scavengers is set in the near future during a new ice age. Midwinter says the multiplayer game will mix together exploration, survival and combat.
That means each game will see you fighting and teaming up with other humans, picking up resources, and facing off against various AI foes. In fact, there will be “hundreds of free-roaming and highly sophisticated AI enemies, with distinct factions, weapons and behaviors,” according to Midwinter.
Holmes and Midwinter team members will be at GDC later this month. There is no release date or planned platforms revealed yet for Scavengers.
In 2015, IGN Unfiltered interviewed Holmes about his video game career, which includes working on NBA Street and Def Jam Vendetta.
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