Dragon Ball FighterZ is in very good hands. Game Informer recently interviewed Tekken director Katsuhiro Harada about the upcoming fighting game and his involvement with it, and fighting game fans are bound to be pleased. As mentioned earlier, Tekken 7’s sales are doing pretty well, so it seems like Harada knows what fans want.
Here’s more on Harada’s involvement for Dragon Ball FighterZ:
My input into the title has basically been on two different fronts. For the promotional aspect, normally when you’re creating a game that is based on some kind of I.P. like this, where and in what manner you announce the game is typically dictated by whether it appears in a magazine or the comic that the original I.P. is in, or at some kind of Japanese trade event or something like that. But this time, I was able to work together with our foreign subsidiaries to find the most relevant and impactful place and time to announce it.
At the same time, for the development of the game, I was able to give input on the camera angles and some other fine details because of my experience in the fighting games. I gave them advice on the look of the game and the actual gameplay mechanics involved in the fighting.
When the title first came up and I saw a prototype – obviously this wasn’t shown outside of the company, but internally – it wasn’t quite at the level you see today. I made a lot of comments to direct the camera angles, but also the cinematic elements of the game to make it what it is now.
There is a lot more to read at the Game Informer interview, so make sure to head there for more information!
Dragon Ball FighterZ will release in February 2018 for PlayStation 4, Xbox One, and PC.
[Source: Game Informer]
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